Difference between revisions of "Uzebox 2"
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|projectnameDE=Uzebox 3 | |projectnameDE=Uzebox 3 | ||
|kewords= | |kewords= | ||
|subcat= | |subcat=Computer, electronics | ||
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|desc=The Uzebox is a retro-minimalist 8-bit open source game console. It is based on an AVR 8-bit general purpose microcontroller made by Atmel. The particularity of the system is that it uses an interrupt driven kernel and has no frame buffer. Functions such as video signal generation, tile rendering and music mixing is done in realtime by a background task so your game can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists. The final design contains only two chips: an '''ATmega644''' and an '''AD725''' RGB-to-NTSC converter. | |desc=The Uzebox is a retro-minimalist 8-bit open source game console. It is based on an AVR 8-bit general purpose microcontroller made by Atmel. The particularity of the system is that it uses an interrupt driven kernel and has no frame buffer. Functions such as video signal generation, tile rendering and music mixing is done in realtime by a background task so your game can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists. The final design contains only two chips: an '''ATmega644''' and an '''AD725''' RGB-to-NTSC converter. | ||
|typeproject=TUBerlin | |typeproject=TUBerlin | ||
|project_status= | |images=208.1.gif | ||
|maturity= | |project_status=active | ||
|maturity=PRD | |||
|product_category=Toys & Games | |||
|open_o_meter=5 | |open_o_meter=5 | ||
|design_files_pub=yes | |design_files_pub=yes | ||
| | |cad_files_editable=yes | ||
|is_cad_editable=no | |||
| | |assembly_inst_pub=no | ||
| | |||
|bill_materials_pub=yes | |bill_materials_pub=yes | ||
| | |bill_materials_editable=yes | ||
|contributing_guide_pub=no | |||
|issue_management_system=yes | |||
|versioning_system=yes | |versioning_system=yes | ||
| | |original_non_elect_h=no | ||
|original_elect_h=no | |||
|original_soft=no | |||
|free_redist_allowed_licence=yes | |||
}} | }} |
Revision as of 11:56, 30 August 2019
Uzebox 2 Basic Data Category: Computer, electronics URL (first publication): http://belogic.com/uzebox/downloads.htm
Project status: Active
Technical documentation Maturity of the project: production / kit
CAD files are editable: Yes Assembly instructions are published: No Bill of materials is published: Yes
yes yes
Project management
Open-o-meter: 4 Product category: Toys & Games Contains original non-electronic hardware: No Contains original electronic hardware: No Contains original software: No |
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Description
The Uzebox is a retro-minimalist 8-bit open source game console. It is based on an AVR 8-bit general purpose microcontroller made by Atmel. The particularity of the system is that it uses an interrupt driven kernel and has no frame buffer. Functions such as video signal generation, tile rendering and music mixing is done in realtime by a background task so your game can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists. The final design contains only two chips: an ATmega644 and an AD725 RGB-to-NTSC converter.
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